//
//  e7gamemanager.cpp
//  e7engine
//
//  Created by cc on 12-2-28.
//  Copyright (c) 2012年 cc. All rights reserved.
//

#include "e7gamemanager.h"

namespace e7engine {
    
    // test percent.
    void percent_ut()
    {
        CE7Percent per1 ;
        per1.InitPercent(10, 100, false) ;
        for (int i = 0; i < 100; ++i)
        {
            printf("per1 ==== [%d]\n", per1.GetValue()) ;
        }

        CE7Percent per2 ;
        per2.InitPercent(10, 100, true) ;
        for (int i = 0; i < 100; ++i)
        {
            printf("per2 ==== [%d]\n", per2.GetValue()) ;
        }

    }
    ///////////////////////////////////////////////////

    CE7GameManager::CE7GameManager()
    {
    }
    CE7GameManager::~CE7GameManager()
    {
        Stop() ;
    }
    void CE7GameManager::Start()
    {
    }
    void CE7GameManager::Stop()
    {
    }
}
















